UML State machine diagram editor

The State machine diagram editor enables developers to model the dynamic behavior using state-charts, that contains various states and events that causes a transition from one state to the other.

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The following UML entities are supported in the State machine diagram editor:

  • State machine
  • Simple state
  • Composite state
  • Submachine state
  • Region
  • Final state
  • Initial
  • Shallow history
  • Deep history
  • Fork
  • Join
  • Junction
  • Choice
  • Terminate
  • Entry point
  • Exit point
  • Entry connection point reference
  • Exit connection point reference
  • Transition

The diagram editor has a large number of advanced features, such as:

  • Grid, snap-to-grid and rulers
  • Configurable fonts, line- and fill colours, and line widths
  • Configurable line and connector types
  • Auto-routing, auto-arranging and configurable layout strategy
  • Various types of alignment of graphical objects
  • Ordering (send to front/back etc)
  • Auto sizing objects, or changing objects to the same size
  • Filter object details
  • Etc

The Outline view display a structural view of the contents of the diagram, and permits “drilling down” into detailed information on various drawing objects. Alternatively, it can display the complete diagram as a miniature image independently of zoom and panning in the main editor window. This aids navigation and zooming and panning operations in large diagrams, or in diagrams that are zoomed-in.

The Properties view permits configuration of properties for various drawing objects that can be selected in the drawing editor.

 

Some or all the features described on this page may not be available in all product versions. Please read the feature comparison for detailed information on what features are available in different product versions.